![]() ![]() Be sure to give the heroes time to set their affairs in order, do any shopping they need to, or perform any downtime activities they wish before the shuttle arrives. ![]() The heroes receive not only a summons, but directions that a Theta-Class Shuttle will pick them up and transport them to The Solidarity. This adventure presumes that the Republic has some reason to trust the heroes, either because they have worked with the Republic before, or because they come recommended by a trusted ally. The adventure opens with the heroes being summoned to the tactical operations center aboard The Solidarity, a Venator-Class Star Destroyer that serves as the flagship for Jedi Master Ezar Elasra's small but successful Min Rim battle group. In either case, the party may have to be careful in how they approach their objectives, lest they cause more problems than they solve in their attempt to remove the Separatist presence. What this means exactly may differ amongst members of the Galactic Senate, however - some may see it only important to ensure that the affluent and wealthy intergalactic merchants of the Heights be able to continue trading with the rest of the Republic, while others may wish to maintain the culture and livelihood of the local merchants on the lower level bazaars. ![]() LiberationĪbove all other objectives, the liberation of the planet is what is most important to the Republic. Depending on what stage of the war you choose to set this adventure, the planet could be only recently affected by such sudden and violent conflict, with refugees attempting to escape en masse and lively protests in the streets, or it could be worn down from months of attrition, with any remaining citizens choosing to keep their heads down or even acting as informants for either side. ![]() The planet of Tirahnn was reported to have changed hands many times over the course of the Clone Wars. Also keep in mind that outwardly dark side-aligned force users are unlikely to be called upon, as the prolific Jedi are staunchly against the use of the dark side. While they may differ in motivation, beliefs and methodology, this adventure assumes that the heroes should ultimately be against the Separatists and/or in favor of the Republic. The heroes of this adventure will be allied with the Galactic Republic during the era of the Clone Wars, whether as reserve troopers, mercenaries, or even a member of the Jedi Order. It is also important to be aware of the internal and external factors influencing the mission. While there is plenty of room for individuals of varying skill sets and methods to contribute in such a vital galactic battle, this adventure makes several assumptions around the nature and expected actions of the characters in this adventure. This STRIKE TEAM will be the first to breach the Separatists' defenses, and will make way for the liberation of the world… Setup In order to ensure victory, the Republic has prepared a plan to soften the planet's defenses ahead of the invasion. The SEPARATIST FORCES present a daunting front, and more than brute force is necessary for victory. Sensing the urgency of the situation, the Republic has prepared an invasion force to liberate the planet. Separatist forces have captured the planet TIRAHNN, shutting down a major source of much-needed resources along the Perlemian Trade Route. It is a time of desperation for the Galactic Senate. Opening Crawlįor Gamemasters who wish to have an opening crawl before their adventure, consider using the read-aloud text below: Operation: First Breach If you are the Gamemaster, be sure to read through this adventure thoroughly before running it. If you are a player, you should stop reading now so that you do not spoil any surprises for yourself. Although some of the challenges in this adventure may be a bit tougher than 3rd-level heroes normally have to face, resourceful characters should be able to handle themselves. This adventure is designed to run with 3rd and 4th level characters. In this adventure, the heroes take on the role of a strike force sent to soften the defenses of a world controlled by their enemies, a theme that fits in with almost any era. This adventure is set during the Clone Wars, but with some slight adaptation it can be altered to fit almost any era that features two powerful military forces at war with one another. "Operation: First Breach" is a complete adventure heavily focusing on planetary warfare. Several parts of this adventure are recreated with the core SW5e ruleset and materials, while others are adapted with homebrew materials developed by independent contributors on the SW5e Discord (see Credits). This adventure is entirely adapted from the CL 4 Adventure made for the Star Wars Saga Edition Roleplaying Game by Wizards of the Coast, found in the Galaxy At War Sourcebook. ![]()
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